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Lady Panora

I created Lady Panora in Zbrush and used Zbrush & Maya for retopology. I created UV map using with Maya. I used Marvelous designer for fabric meshes. I employed Substance painter for armor painting and used Mari for skin painting. At the end I used Photoshop for the post-production of the character. I am looking forward your comments and contributions. Thank you very much in advance.